United 1944

United 1944 is an immersive WW2 multiplayer shooter that combines scavenging, crafting, building and team strategy. Explore a world in ruins and engage in intense 16v16 urban battles as you forge your own path as a civilian soldier at the heights of war.

United 1944

Project Details

  • Genre: Sandbox FPS
  • Network: Multiplayer
  • Technology: C++ / Blueprints
  • Engine: Unreal Engine 4/5
  • Status: Early Access

My Contribution

Seven months after Killsquad reached early access and all the core systems were ready for content creation, I transitioned to the United 1944 project. In this role, I contributed to setting up the project from its beginning, ensuring it was data-driven and connected to our database.

I also prepared the readiness flow and developed crucial systems, including inventory, crafting, gameplay events, player respawn, and screen management.

My work on United 1944 was instrumental in laying the groundwork for the game's development and ensuring we were ready to kick off production after completing our vertical slice.

Video

Screenshots

Contact

Location

London, England, United Kingdom

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